Playstation 3 Meant To Be Hard To Program Games
In an interview with Playstation Magazine, SCEI head Kazuo Hirai, explained that the Playstation 3 was intentionally designed to be troublesome for developers to design games for.
Hirai stated, “We don’t provide the ‘easy to program for’ console that [developers] want, because ‘easy to program for’ means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is what do you do for the rest of the nine-and-a-half years?”
The reasoning behind this logic is that developers will have to hone their skills to truly take advantage of the Playstation 3 hardware. That kind of sounds like the opposite of what most people would think is sound reasoning. It seems a console that is easy to develop for will result in a multitude of games. But the question is, would those games be any good? Maybe Hirai has a legitimate point. Instead of developers creating half-assed games, they will need to really take a serious approach to develop a game for the PS3.
There must be a grand scheme behind the Playstation 3 that most people don’t get, considering it still trails in sales behind the Wii and Xbox 360.
Source: tomsguide.com; Sony says PS3 Intentionally Hard for Developers
January 23, 2009 at 1:14 pm | Hardware, Playstation | No Comments
